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One of the features you guys have asked about a lot, that we have done a lot of research for, is something called ladders. I'm happy to say that as part of our first big content patch in a couple of months, we will be releasing Seasons, which will include a ladder-like aspect to them. We're still working on them, but the general gist is that you'll level up a new character, we'll have specific ladders for Seasons, and also some goodies that will drop along the way. There's more information of that to come, and we're not making an announcement of when, but that's coming in the first major content patch - not the first patch, but the first major content patch.
There will be more legendary items in the future, both for rewards of Ladders, and also rewards from the Tiered Rifts. For the current ones, we probably are not going to revisit them. They all take time to do and I'd rather we were adding new legendary items, and the time is better spent on new legendary items than going back to refit old ones.
Tiered Rifts And Leaderboards
There is another major feature in the patch 2.1, which is going to be what we're internally calling tiered Rifts. The idea is a challenge scenario, where players do increasingly hard Rifts, to see who can get the farthest. You do your bounties, you do a Nephalem Rift. If you clear it, there's a chance to get a Greater Rift Token. If you successfully do that, you'll get a Greater Rift Key (rank 2), then Rank 3, etc.. Much like seasons, we're going to have a leaderboard as well, so you can see who got to the highest tier Rift, and what time were they able to obtain on that.
http://www.diablofans.com/news/47996-co ... m-in-first
Segun esto, el ladder aun no saben fecha exacta para su lanzamiento (Soon™), pero empezará en el primer gran parche de contenido, el 2.1
Habrá legendarios exclusivos de ladder, asi como tiered rifts (fallas)
Las tiered rifts consistiran en que cuando completes una falla, al final te tiraran una llave para abrir otra falla de nivel 2, si consigues completar esa, otra de nivel 3, y asi sucesivamente. Cada falla ira aumentando en dificultad y habrá una tabla en la que se muestren los jugadores que mas lejos hayan llegado y el tiempo que les ha costado llegar.
Tambien lei recientemente un articulo en el que ademas de todo esto, lo que quieren con el sistema de ladder es que el jugador vuelva a experimentar los inicios del juego y el ir progresando poco a poco.